Just a quick update, but I don’t have a screenshot for it.

I’ve begun work on the random generation code for solar systems. In the UQM, I believe (may be wrong) that all the solar systems are static, and do not randomly generate. Either way, FotP will have random generated star systems, based upon all the stuff we know about how star systems form (Goldilocks zone, suitability, solar radiation, etc). The code currently generates a star system, then saves it to a file for later reading.

I’m also contemplating adding in a “Ironman” option to the game, which is basically an autosave like the game XCOM: Enemy Unknown has; turning the game into a rougelike (you can’t load a previous save if you screw something up). But like any option, it will be OPTIONAL.